V5
4AnimTextData\Tables\Graphs\Creature_NonStrafing.agx    JumpTraversal +Actors\QuadrupedA\Animations\JumpTraversal MeleeAttackPower_Bite01 5Actors\QuadrupedA\Animations\MeleeAttackPower_Bite01 DodgeRight (Actors\QuadrupedA\Animations\DodgeRight FireSingle_Mouth1 /Actors\QuadrupedA\Animations\FireSingle_Mouth1 EvadeRight (Actors\QuadrupedA\Animations\EvadeRight 
EvadeLeft 'Actors\QuadrupedA\Animations\EvadeLeft 
DodgeLeft 'Actors\QuadrupedA\Animations\DodgeLeft 
DodgeBack 'Actors\QuadrupedA\Animations\DodgeBack FireSingle_Tail -Actors\QuadrupedA\Animations\FireSingle_Tail JumpRunLand )Actors\QuadrupedA\Animations\JumpRunLand JumpInPlaceLand -Actors\QuadrupedA\Animations\JumpInPlaceLand TunnelStop (Actors\QuadrupedA\Animations\TunnelStop MeleeAttackPower_Claw01 5Actors\QuadrupedA\Animations\MeleeAttackPower_Claw01 MeleeAttack_Bite01 0Actors\QuadrupedA\Animations\MeleeAttack_Bite01 MeleeAttack_Left90 0Actors\QuadrupedA\Animations\MeleeAttack_Left90 MeleeAttack_Right90 1Actors\QuadrupedA\Animations\MeleeAttack_Right90 MeleeAttack_Tail02 0Actors\QuadrupedA\Animations\MeleeAttack_Tail02 MeleeAttack_Bite02 0Actors\QuadrupedA\Animations\MeleeAttack_Bite02 TunnelStart )Actors\QuadrupedA\Animations\TunnelStart MeleeAttackPower_Tail01 5Actors\QuadrupedA\Animations\MeleeAttackPower_Tail01 MeleeAttack_Claw02 0Actors\QuadrupedA\Animations\MeleeAttack_Claw02 MeleeAttack_Left180 1Actors\QuadrupedA\Animations\MeleeAttack_Left180 MeleeAttack_Claw01 0Actors\QuadrupedA\Animations\MeleeAttack_Claw01 MeleeAttackPower_Head01 5Actors\QuadrupedA\Animations\MeleeAttackPower_Head01 MeleeAttack_Right180 2Actors\QuadrupedA\Animations\MeleeAttack_Right180 MeleeAttack_Tail01 0Actors\QuadrupedA\Animations\MeleeAttack_Tail01 MeleeAttackPower01 0Actors\QuadrupedA\Animations\MeleeAttackPower01 FireSingle_Mouth2 /Actors\QuadrupedA\Animations\FireSingle_Mouth2 MeleeAttack_Head01 0Actors\QuadrupedA\Animations\MeleeAttack_Head01 MeleeAttack_Head02 0Actors\QuadrupedA\Animations\MeleeAttack_Head02    +Actors\QuadrupedA\Animations\JumpTraversal >  @        >     8@              4disableCollision =
FootRight >	FootLeft >
SetOrientEnd >
SetPosEnd >InterpolationMark >JumpUp >startFloating /Actors\QuadrupedA\Animations\FireSingle_Mouth2 ED@  @                ]?WeaponFire (Actors\QuadrupedA\Animations\DodgeRight #"? @        >$<        L>J>        >/%?        >?        ?V"@        #""?o;@        433?B@        #"?C@               ?	FootLeft ?	FootLeft *?
FootRight ;?
FootRight 0Actors\QuadrupedA\Animations\MeleeAttack_Head01 ? @                >preHitFrame >weaponSwing >	HitFrame /Actors\QuadrupedA\Animations\FireSingle_Mouth1 gf?  @                VUU?WeaponFire 0Actors\QuadrupedA\Animations\MeleeAttackPower01 VU@ @     	   =    l=    >    (>    ?    u?    ?    P3@    43?    |c@    ?    م@    VU?     @    #"?    K@    VU@    K@           >preHitFrame ?weaponSwing #""?	HitFrame EDD?	HitFrame   ?	HitFrame 0Actors\QuadrupedA\Animations\MeleeAttack_Bite01 ? @                >preHitFrame >weaponSwing    ?	HitFrame 5Actors\QuadrupedA\Animations\MeleeAttackPower_Bite01 
@ @     	   =    =    n>    m>    >    v?    #""?    9@    EDD?    33=@    ?    @    ?    @    gf?    @    
@    K@           #""?preHitFrame 433?weaponSwing L?	HitFrame 0Actors\QuadrupedA\Animations\MeleeAttack_Head02 xw? @        =    T=    L>      >    >    33S?    >     ?    #""?    ((@    ]?    @    ED?    =
@    ?    @    ݝ?    @    gf?    L7@    xw?    @           ]?preHitFrame xww?weaponSwing ED?	HitFrame 0Actors\QuadrupedA\Animations\MeleeAttack_Tail01 ? @        L>    C=    >    u>    ?    %>           L>preHitFrame >weaponSwing >	HitFrame 2Actors\QuadrupedA\Animations\MeleeAttack_Right180 VU?  @        >    F    >    nr    #""?    ƣ    433?    M    ED?    A    VU?        gf?        VU?    $~       433?        Y?;?          ?    VU?          ?           SetOrientBegin >SetPosBegin ?preHitFrame *?weaponSwing ;?
SetOrientEnd ;?	HitFrame ?
SetPosEnd 'Actors\QuadrupedA\Animations\EvadeLeft #"? @        L>    ?    >5@       ?g@    EDD?ףt@    ]?ӿJ@    ̌?{ֿ{A    #"?{ֿ{A           =
FootRight >	FootLeft >	FootLeft EDD?
FootRight gff?	FootLeft   ?	FootLeft ?
FootRight 5Actors\QuadrupedA\Animations\MeleeAttackPower_Head01 @ @        >    Q<    >    M=    >    ->    >    J?    ?    (?    #""?    p=@    L?    I@    ]?    @    n?    b@      ?    3A    ED?    ?5A    ?    }A    VU?    %%A    gf?    9A    ?    aA    VU?    }?iA    ?    KnA    gf?    ,pA    @    ,pA           ;?preHitFrame VUU?weaponSwing gff?	HitFrame 0Actors\QuadrupedA\Animations\MeleeAttack_Claw01 ? @                >preHitFrame >weaponSwing >	HitFrame 1Actors\QuadrupedA\Animations\MeleeAttack_Left180 VU?  @        >    F    >    nr    #""?    ƣ    433?    M    ED?    A    VU?        gf?        VU?    $~       ;?          ?    VU?          ?           SetOrientBegin >SetPosBegin ?preHitFrame *?weaponSwing ;?
SetOrientEnd ;?	HitFrame ?
SetPosEnd 0Actors\QuadrupedA\Animations\MeleeAttack_Claw02 xw? @     	   >    ˡ
@    #""?    q=@    433?    Z@    L?    "@    n?    }?A      ?    /]A    ?    xA    ݝ?    =
A    xw?    =
A           >preHitFrame ?weaponSwing ?	HitFrame 5Actors\QuadrupedA\Animations\MeleeAttackPower_Tail01 ? @        =    +>    >    |?    >    d;?    ?    d;?           >preHitFrame ?weaponSwing #""?	HitFrame )Actors\QuadrupedA\Animations\TunnelStart   @           gf?    >
<    #"@      >      @    wo?            0Actors\QuadrupedA\Animations\MeleeAttack_Bite02 ? @     
   >    +?    >    M@    #""?    Zd@    ;?    d;@    xww?    `e A    ?    +
A    ?    w>A    ?    ^A    #"?    tA    ?    uA              ?preHitFrame ?weaponSwing *?	HitFrame 0Actors\QuadrupedA\Animations\MeleeAttack_Tail02 #"@ @        ?    l}@    EDD?    p@    n?    I@    ̌?    &@    gf?    @    ED?    +@    ?    l@    #"@    h@           EDD?preHitFrame EDD?weaponSwing n?	HitFrame 1Actors\QuadrupedA\Animations\MeleeAttack_Right90 ED?  @            ?         55?ED?         55?       SetOrientBegin >preHitFrame >weaponSwing ?
SetOrientEnd ?	HitFrame 0Actors\QuadrupedA\Animations\MeleeAttack_Left90 ED?  @            ?        5?5?ED?        5?5?       SetOrientBegin =	FootLeft L>
FootRight n>	FootLeft >preHitFrame >
FootRight >weaponSwing ?
SetOrientEnd ?	HitFrame *?	FootLeft ED?
FootRight #"?	FootLeft 5Actors\QuadrupedA\Animations\MeleeAttackPower_Claw01 
@ @        *>    =    >    b>       ?    9p?    gff?    M,@    ED?    jH@    ?    F@    gf?    @    
@    K@           >preHitFrame >weaponSwing ?	HitFrame #""?	HitFrame VUU?	HitFrame (Actors\QuadrupedA\Animations\TunnelStop  @@  @       @    <    @    d;_>    xw@    |??    #""@    r?    gf&@    )\	@    *@    @     @@    S@           (@	FootLeft 1@	FootLeft VU5@
FootRight -Actors\QuadrupedA\Animations\JumpInPlaceLand ?  @        =    t>    =    #>    =    Vf?    >    P?    *>    (?    L>    |?    ?    |?           L>	JumpDown )Actors\QuadrupedA\Animations\JumpRunLand ?  @        =    η=    =    >    *>    P?    >    @    ?    v@           n>	JumpDown >	FootLeft ?
FootRight -Actors\QuadrupedA\Animations\FireSingle_Tail VU?  @                EDD?WeaponFire 'Actors\QuadrupedA\Animations\DodgeBack ?  @        =            >    xi    *>    v^    L>    -    >    F    >    \P    >    Sg       ?    Ez    ?    -    ?    C    ?               >	FootLeft    ?
FootRight ?	FootLeft *?
FootRight gff?	FootLeft #"?	FootLeft 'Actors\QuadrupedA\Animations\DodgeLeft #"? @        >$        L>J        >/%        >        ?V"        #""?o;        433?B        #"?C               ?
FootRight #""?
FootRight 433?	FootLeft ED?	FootLeft (Actors\QuadrupedA\Animations\EvadeRight #"? @     	   L>    ?    >6^<5@    >  @>ffV@    ?$?`@    ;?m?+@    VUU??@    gff?$@?5@    ̌?ף @A    #"??{A           =
FootRight >	FootLeft >	FootLeft >
FootRight L?
FootRight ]?	FootLeft   ?	FootLeft ?
FootRight 